
Filetype: swf
Filesize: 107 kb
Posted: July 30 '07 |
Zelda 1 Map
Made this way back in the day, decided to bring it over from my deviantArt recently. It has been significantly improved in transit.
This is an almost tile-perfect representation of the Zelda 1 Overworld map. I used only textures from the Cube 1 engine, and am quite happy with the end results. A user on DA suggested I add in dungeon locations- does the system I added work? Anything else I should add? I have left myself lots of room for additions, and set up a straightforward way to do so in the fla file.
By the way, if anyone has trouble with viewing this, please tell me, I pruned the display code way way down.
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